Big Data (digitale Gesellschaft)

Im Blickpunkt: Big Data

Gräßer, Lars (2014): Im Blickpunkt: Big Data, Marl (digitale gesellschaft NRW). The Grimme Institute’s handout introduces the topic of Big Data, presents the corporate perspective as well as the societal perspective, and discusses what data collection means for the “measured self.” Die Handreichung des Grimme-Instituts führt in das Thema Big Read more…

Big Data (LfM)

Big Data Erklärvideo

Landesanstalt für Medien NRW (LfM) (2012): Big Data Erklärvideo, Düsseldorf. The explanatory video shows how much data is generated where, for what purposes it is collected and who benefits from it. However, the areas of application are mentioned only cursorily and the consequences for society are only hinted at. Das Read more…

Medienportal

Algorithmen in unserem Alltag

Siemens Stiftung (2020): Medienpaket “Algorithmen in unserem Alltag”, München. The media package “Algorithms in our everyday life” developed by iRights.Lab is aimed at students from grade 7 onwards with the goal of conveying a general understanding of algorithmic systems and establishing social and political connections. Das von iRights.Lab entwickelte Medienpaket Read more…

BigData verstehen

Big Data verstehen

Bitkom e. V.; Telekom (2021): Big Data verstehen, Berlin. The teaching material “Understanding Big Data” was developed on behalf of Bitkom e. V. and Telekom and is aimed at students from grade 8. It is designed for 5 lessons and is divided into the modules “Media”, “Big Data” and “Discussion” Read more…

Big up, Big data

Big Up 4 Big Data

Big Up 4 Big Data wurde entwickelt von der Medienfachberatung Schwaben (Bezirk Schwaben / Bezirksjugendring Schwaben) Big Up 4 Big Data is a station game designed to raise awareness of “Big Data” and the associated topics such as data protection, privacy and surveillance. The participants play different stations on various Read more…

Bitesize

Bitesize

BBC (2020): Bitesize KS3 Computer Science. Bitesize is a free online teaching tool from the BBC. It includes the subjects “Media Studies”, “Computer Sciences” and “Design and Technology” – in the latter, terms such as “computational thinking” or algorithms are explained. In the categories there are glossaries for individual terms Read more…